namespace EuropeEngulfed.NET
{
    partial class CombatDialog
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.attackerLabel = new System.Windows.Forms.Label();
            this.defenderLabel = new System.Windows.Forms.Label();
            this.attackerGSUListView = new System.Windows.Forms.ListView();
            this.defenderGSUListView = new System.Windows.Forms.ListView();
            this.attackingArmorGroupBox = new System.Windows.Forms.GroupBox();
            this.attackingInfantryGroupBox = new System.Windows.Forms.GroupBox();
            this.defendingInfantryGroupBox = new System.Windows.Forms.GroupBox();
            this.defendingArmorGroupBox = new System.Windows.Forms.GroupBox();
            this.OkButton = new System.Windows.Forms.Button();
            this.battleIcons = new EuropeEngulfed.NET.battleInfoIcons();
            this.attackingArmorLabel = new System.Windows.Forms.Label();
            this.defendingArmorLabel = new System.Windows.Forms.Label();
            this.defendingInfantryLabel = new System.Windows.Forms.Label();
            this.attackingInfantryLabel = new System.Windows.Forms.Label();
            this.attakerArmorHitsPictureBox = new System.Windows.Forms.PictureBox();
            this.defenderArmorHitsPictureBox = new System.Windows.Forms.PictureBox();
            this.attakerInfantryHitsPictureBox = new System.Windows.Forms.PictureBox();
            this.defenderInfantryHitsPictureBox = new System.Windows.Forms.PictureBox();
            this.attackerArmorHitsLabel = new System.Windows.Forms.Label();
            this.attackerInfantryHitsLabel = new System.Windows.Forms.Label();
            this.defenderArmorHitsLabel = new System.Windows.Forms.Label();
            this.defenderInfantryHitsLabel = new System.Windows.Forms.Label();
            this.fireAllUnitsButton = new System.Windows.Forms.Button();
            this.eyeButton = new System.Windows.Forms.Button();
            ((System.ComponentModel.ISupportInitialize)(this.attakerArmorHitsPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.defenderArmorHitsPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.attakerInfantryHitsPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.defenderInfantryHitsPictureBox)).BeginInit();
            this.SuspendLayout();
            // 
            // attackerLabel
            // 
            this.attackerLabel.AutoSize = true;
            this.attackerLabel.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.attackerLabel.Location = new System.Drawing.Point(7, 3);
            this.attackerLabel.Name = "attackerLabel";
            this.attackerLabel.Size = new System.Drawing.Size(112, 28);
            this.attackerLabel.TabIndex = 33;
            this.attackerLabel.Text = "Attacker";
            // 
            // defenderLabel
            // 
            this.defenderLabel.AutoSize = true;
            this.defenderLabel.Font = new System.Drawing.Font("Century Gothic", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.defenderLabel.Location = new System.Drawing.Point(7, 332);
            this.defenderLabel.Name = "defenderLabel";
            this.defenderLabel.Size = new System.Drawing.Size(119, 28);
            this.defenderLabel.TabIndex = 34;
            this.defenderLabel.Text = "Defender";
            // 
            // attackerGSUListView
            // 
            this.attackerGSUListView.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.attackerGSUListView.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.attackerGSUListView.Location = new System.Drawing.Point(401, 3);
            this.attackerGSUListView.Name = "attackerGSUListView";
            this.attackerGSUListView.OwnerDraw = true;
            this.attackerGSUListView.Size = new System.Drawing.Size(240, 70);
            this.attackerGSUListView.TabIndex = 35;
            this.attackerGSUListView.UseCompatibleStateImageBehavior = false;
            this.attackerGSUListView.DrawItem += new System.Windows.Forms.DrawListViewItemEventHandler(this.attackerGSUListView_DrawItem);
            // 
            // defenderGSUListView
            // 
            this.defenderGSUListView.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.defenderGSUListView.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.defenderGSUListView.Location = new System.Drawing.Point(371, 597);
            this.defenderGSUListView.Name = "defenderGSUListView";
            this.defenderGSUListView.OwnerDraw = true;
            this.defenderGSUListView.Size = new System.Drawing.Size(240, 70);
            this.defenderGSUListView.TabIndex = 51;
            this.defenderGSUListView.UseCompatibleStateImageBehavior = false;
            this.defenderGSUListView.DrawItem += new System.Windows.Forms.DrawListViewItemEventHandler(this.defenderGSUListView_DrawItem);
            // 
            // attackingArmorGroupBox
            // 
            this.attackingArmorGroupBox.Location = new System.Drawing.Point(10, 74);
            this.attackingArmorGroupBox.Name = "attackingArmorGroupBox";
            this.attackingArmorGroupBox.Size = new System.Drawing.Size(385, 230);
            this.attackingArmorGroupBox.TabIndex = 52;
            this.attackingArmorGroupBox.TabStop = false;
            // 
            // attackingInfantryGroupBox
            // 
            this.attackingInfantryGroupBox.Location = new System.Drawing.Point(401, 74);
            this.attackingInfantryGroupBox.Name = "attackingInfantryGroupBox";
            this.attackingInfantryGroupBox.Size = new System.Drawing.Size(385, 230);
            this.attackingInfantryGroupBox.TabIndex = 53;
            this.attackingInfantryGroupBox.TabStop = false;
            // 
            // defendingInfantryGroupBox
            // 
            this.defendingInfantryGroupBox.Location = new System.Drawing.Point(401, 361);
            this.defendingInfantryGroupBox.Name = "defendingInfantryGroupBox";
            this.defendingInfantryGroupBox.Size = new System.Drawing.Size(385, 230);
            this.defendingInfantryGroupBox.TabIndex = 55;
            this.defendingInfantryGroupBox.TabStop = false;
            // 
            // defendingArmorGroupBox
            // 
            this.defendingArmorGroupBox.Location = new System.Drawing.Point(10, 361);
            this.defendingArmorGroupBox.Name = "defendingArmorGroupBox";
            this.defendingArmorGroupBox.Size = new System.Drawing.Size(385, 230);
            this.defendingArmorGroupBox.TabIndex = 54;
            this.defendingArmorGroupBox.TabStop = false;
            // 
            // OkButton
            // 
            this.OkButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.OkButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.OkButton.Location = new System.Drawing.Point(716, 622);
            this.OkButton.Name = "OkButton";
            this.OkButton.Size = new System.Drawing.Size(70, 25);
            this.OkButton.TabIndex = 56;
            this.OkButton.Text = "OK";
            this.OkButton.UseVisualStyleBackColor = true;
            this.OkButton.Click += new System.EventHandler(this.OkButton_Click);
            // 
            // battleIcons
            // 
            this.battleIcons.Airborne = false;
            this.battleIcons.Amphibious = false;
            this.battleIcons.Assault = false;
            this.battleIcons.AxisMinor = false;
            this.battleIcons.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.battleIcons.FieldFortification = false;
            this.battleIcons.Fortress = false;
            this.battleIcons.Location = new System.Drawing.Point(635, 4);
            this.battleIcons.Maginot = false;
            this.battleIcons.Mud = false;
            this.battleIcons.Name = "battleIcons";
            this.battleIcons.River = false;
            this.battleIcons.Rough = false;
            this.battleIcons.Size = new System.Drawing.Size(151, 50);
            this.battleIcons.Snow = false;
            this.battleIcons.Swamp = false;
            this.battleIcons.TabIndex = 50;
            // 
            // attackingArmorLabel
            // 
            this.attackingArmorLabel.AutoSize = true;
            this.attackingArmorLabel.Font = new System.Drawing.Font("Century Gothic", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.attackingArmorLabel.Location = new System.Drawing.Point(324, 57);
            this.attackingArmorLabel.Name = "attackingArmorLabel";
            this.attackingArmorLabel.Size = new System.Drawing.Size(48, 16);
            this.attackingArmorLabel.TabIndex = 57;
            this.attackingArmorLabel.Text = "Armor";
            // 
            // defendingArmorLabel
            // 
            this.defendingArmorLabel.AutoSize = true;
            this.defendingArmorLabel.Font = new System.Drawing.Font("Century Gothic", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.defendingArmorLabel.Location = new System.Drawing.Point(324, 344);
            this.defendingArmorLabel.Name = "defendingArmorLabel";
            this.defendingArmorLabel.Size = new System.Drawing.Size(48, 16);
            this.defendingArmorLabel.TabIndex = 58;
            this.defendingArmorLabel.Text = "Armor";
            // 
            // defendingInfantryLabel
            // 
            this.defendingInfantryLabel.AutoSize = true;
            this.defendingInfantryLabel.Font = new System.Drawing.Font("Century Gothic", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.defendingInfantryLabel.Location = new System.Drawing.Point(713, 344);
            this.defendingInfantryLabel.Name = "defendingInfantryLabel";
            this.defendingInfantryLabel.Size = new System.Drawing.Size(58, 16);
            this.defendingInfantryLabel.TabIndex = 59;
            this.defendingInfantryLabel.Text = "Infantry";
            // 
            // attackingInfantryLabel
            // 
            this.attackingInfantryLabel.AutoSize = true;
            this.attackingInfantryLabel.Font = new System.Drawing.Font("Century Gothic", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.attackingInfantryLabel.Location = new System.Drawing.Point(713, 57);
            this.attackingInfantryLabel.Name = "attackingInfantryLabel";
            this.attackingInfantryLabel.Size = new System.Drawing.Size(58, 16);
            this.attackingInfantryLabel.TabIndex = 60;
            this.attackingInfantryLabel.Text = "Infantry";
            // 
            // attakerArmorHitsPictureBox
            // 
            this.attakerArmorHitsPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.Hits;
            this.attakerArmorHitsPictureBox.Location = new System.Drawing.Point(161, 307);
            this.attakerArmorHitsPictureBox.Name = "attakerArmorHitsPictureBox";
            this.attakerArmorHitsPictureBox.Size = new System.Drawing.Size(28, 25);
            this.attakerArmorHitsPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
            this.attakerArmorHitsPictureBox.TabIndex = 61;
            this.attakerArmorHitsPictureBox.TabStop = false;
            // 
            // defenderArmorHitsPictureBox
            // 
            this.defenderArmorHitsPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.Hits;
            this.defenderArmorHitsPictureBox.Location = new System.Drawing.Point(161, 338);
            this.defenderArmorHitsPictureBox.Name = "defenderArmorHitsPictureBox";
            this.defenderArmorHitsPictureBox.Size = new System.Drawing.Size(28, 25);
            this.defenderArmorHitsPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
            this.defenderArmorHitsPictureBox.TabIndex = 62;
            this.defenderArmorHitsPictureBox.TabStop = false;
            // 
            // attakerInfantryHitsPictureBox
            // 
            this.attakerInfantryHitsPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.Hits;
            this.attakerInfantryHitsPictureBox.Location = new System.Drawing.Point(583, 307);
            this.attakerInfantryHitsPictureBox.Name = "attakerInfantryHitsPictureBox";
            this.attakerInfantryHitsPictureBox.Size = new System.Drawing.Size(28, 25);
            this.attakerInfantryHitsPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
            this.attakerInfantryHitsPictureBox.TabIndex = 63;
            this.attakerInfantryHitsPictureBox.TabStop = false;
            // 
            // defenderInfantryHitsPictureBox
            // 
            this.defenderInfantryHitsPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.Hits;
            this.defenderInfantryHitsPictureBox.Location = new System.Drawing.Point(583, 338);
            this.defenderInfantryHitsPictureBox.Name = "defenderInfantryHitsPictureBox";
            this.defenderInfantryHitsPictureBox.Size = new System.Drawing.Size(28, 25);
            this.defenderInfantryHitsPictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
            this.defenderInfantryHitsPictureBox.TabIndex = 64;
            this.defenderInfantryHitsPictureBox.TabStop = false;
            // 
            // attackerArmorHitsLabel
            // 
            this.attackerArmorHitsLabel.AutoSize = true;
            this.attackerArmorHitsLabel.BackColor = System.Drawing.Color.Yellow;
            this.attackerArmorHitsLabel.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.attackerArmorHitsLabel.Location = new System.Drawing.Point(168, 312);
            this.attackerArmorHitsLabel.Name = "attackerArmorHitsLabel";
            this.attackerArmorHitsLabel.Size = new System.Drawing.Size(13, 15);
            this.attackerArmorHitsLabel.TabIndex = 65;
            this.attackerArmorHitsLabel.Text = "1";
            // 
            // attackerInfantryHitsLabel
            // 
            this.attackerInfantryHitsLabel.AutoSize = true;
            this.attackerInfantryHitsLabel.BackColor = System.Drawing.Color.Yellow;
            this.attackerInfantryHitsLabel.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.attackerInfantryHitsLabel.Location = new System.Drawing.Point(590, 312);
            this.attackerInfantryHitsLabel.Name = "attackerInfantryHitsLabel";
            this.attackerInfantryHitsLabel.Size = new System.Drawing.Size(13, 15);
            this.attackerInfantryHitsLabel.TabIndex = 66;
            this.attackerInfantryHitsLabel.Text = "1";
            // 
            // defenderArmorHitsLabel
            // 
            this.defenderArmorHitsLabel.AutoSize = true;
            this.defenderArmorHitsLabel.BackColor = System.Drawing.Color.Yellow;
            this.defenderArmorHitsLabel.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.defenderArmorHitsLabel.Location = new System.Drawing.Point(168, 343);
            this.defenderArmorHitsLabel.Name = "defenderArmorHitsLabel";
            this.defenderArmorHitsLabel.Size = new System.Drawing.Size(13, 15);
            this.defenderArmorHitsLabel.TabIndex = 67;
            this.defenderArmorHitsLabel.Text = "1";
            // 
            // defenderInfantryHitsLabel
            // 
            this.defenderInfantryHitsLabel.AutoSize = true;
            this.defenderInfantryHitsLabel.BackColor = System.Drawing.Color.Yellow;
            this.defenderInfantryHitsLabel.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.defenderInfantryHitsLabel.Location = new System.Drawing.Point(590, 343);
            this.defenderInfantryHitsLabel.Name = "defenderInfantryHitsLabel";
            this.defenderInfantryHitsLabel.Size = new System.Drawing.Size(13, 15);
            this.defenderInfantryHitsLabel.TabIndex = 68;
            this.defenderInfantryHitsLabel.Text = "1";
            // 
            // fireAllUnitsButton
            // 
            this.fireAllUnitsButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.fireAllUnitsButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.fireAllUnitsButton.Location = new System.Drawing.Point(617, 622);
            this.fireAllUnitsButton.Name = "fireAllUnitsButton";
            this.fireAllUnitsButton.Size = new System.Drawing.Size(93, 25);
            this.fireAllUnitsButton.TabIndex = 69;
            this.fireAllUnitsButton.Text = "Fire All Units";
            this.fireAllUnitsButton.UseVisualStyleBackColor = true;
            this.fireAllUnitsButton.Click += new System.EventHandler(this.fireAllUnitsButton_Click);
            // 
            // eyeButton
            // 
            this.eyeButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.eyeButton.Font = new System.Drawing.Font("Century Gothic", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.eyeButton.Image = global::EuropeEngulfed.NET.Properties.Resources.eye;
            this.eyeButton.Location = new System.Drawing.Point(766, 649);
            this.eyeButton.Name = "eyeButton";
            this.eyeButton.Size = new System.Drawing.Size(20, 18);
            this.eyeButton.TabIndex = 70;
            this.eyeButton.Text = "View Map";
            this.eyeButton.UseVisualStyleBackColor = true;
            this.eyeButton.Click += new System.EventHandler(this.eyeButton_Click);
            // 
            // CombatDialog
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.ClientSize = new System.Drawing.Size(794, 668);
            this.ControlBox = false;
            this.Controls.Add(this.eyeButton);
            this.Controls.Add(this.fireAllUnitsButton);
            this.Controls.Add(this.defenderInfantryHitsLabel);
            this.Controls.Add(this.defenderArmorHitsLabel);
            this.Controls.Add(this.attackerInfantryHitsLabel);
            this.Controls.Add(this.attackerArmorHitsLabel);
            this.Controls.Add(this.defenderInfantryHitsPictureBox);
            this.Controls.Add(this.attakerInfantryHitsPictureBox);
            this.Controls.Add(this.defenderArmorHitsPictureBox);
            this.Controls.Add(this.attakerArmorHitsPictureBox);
            this.Controls.Add(this.attackingInfantryLabel);
            this.Controls.Add(this.defendingInfantryLabel);
            this.Controls.Add(this.attackingArmorLabel);
            this.Controls.Add(this.defendingArmorLabel);
            this.Controls.Add(this.OkButton);
            this.Controls.Add(this.defendingInfantryGroupBox);
            this.Controls.Add(this.defendingArmorGroupBox);
            this.Controls.Add(this.attackingInfantryGroupBox);
            this.Controls.Add(this.attackingArmorGroupBox);
            this.Controls.Add(this.defenderGSUListView);
            this.Controls.Add(this.battleIcons);
            this.Controls.Add(this.attackerGSUListView);
            this.Controls.Add(this.defenderLabel);
            this.Controls.Add(this.attackerLabel);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.KeyPreview = true;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "CombatDialog";
            this.ShowIcon = false;
            this.ShowInTaskbar = false;
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "Combat";
            this.Paint += new System.Windows.Forms.PaintEventHandler(this.CombatDialog_Paint);
            this.Shown += new System.EventHandler(this.CombatDialog_Shown);
            this.KeyUp += new System.Windows.Forms.KeyEventHandler(this.CombatDialog_KeyUp);
            ((System.ComponentModel.ISupportInitialize)(this.attakerArmorHitsPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.defenderArmorHitsPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.attakerInfantryHitsPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.defenderInfantryHitsPictureBox)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label attackerLabel;
        private System.Windows.Forms.Label defenderLabel;
        private System.Windows.Forms.ListView attackerGSUListView;
        private battleInfoIcons battleIcons;
        private System.Windows.Forms.ListView defenderGSUListView;
        private System.Windows.Forms.GroupBox attackingArmorGroupBox;
        private System.Windows.Forms.GroupBox attackingInfantryGroupBox;
        private System.Windows.Forms.GroupBox defendingInfantryGroupBox;
        private System.Windows.Forms.GroupBox defendingArmorGroupBox;
        private System.Windows.Forms.Button OkButton;
        private System.Windows.Forms.Label attackingArmorLabel;
        private System.Windows.Forms.Label defendingArmorLabel;
        private System.Windows.Forms.Label defendingInfantryLabel;
        private System.Windows.Forms.Label attackingInfantryLabel;
        private System.Windows.Forms.PictureBox attakerArmorHitsPictureBox;
        private System.Windows.Forms.PictureBox defenderArmorHitsPictureBox;
        private System.Windows.Forms.PictureBox attakerInfantryHitsPictureBox;
        private System.Windows.Forms.PictureBox defenderInfantryHitsPictureBox;
        private System.Windows.Forms.Label attackerArmorHitsLabel;
        private System.Windows.Forms.Label attackerInfantryHitsLabel;
        private System.Windows.Forms.Label defenderArmorHitsLabel;
        private System.Windows.Forms.Label defenderInfantryHitsLabel;
        private System.Windows.Forms.Button fireAllUnitsButton;
        private System.Windows.Forms.Button eyeButton;
    }
}